5 REASONS why I started a BLENDER YOUTUBE CHANNEL!
CHECK OUT MY BLENDER CHANNEL!!!!!!!!
http://www.youtube.com/TheCGEssentials
In this video, we talk about 5 reasons why I’m expanding my YouTube 3D modeling tutorial lineup to include a Blender 3D modeling channel as well!
I’m also really excited to create some tutorials where you can create 3D models in SketchUp, then export them to Blender for rendering! This can be a very powerful workflow for making your SketchUp models come to life!
Do you like these SketchUp tutorials and videos?
If so, please consider supporting me on Patreon (click here to support) or by visiting my Support the Show Page!
VIDEO CREDIT – Spring by Blender Animation Studios – https://youtu.be/WhWc3b3KhnY
VIDEO CREDIT – Blender 2.82 – Features Showcase – https://youtu.be/EfF2wDXalgU
As many of you know, Blender is a free 3D modeling program that’s 100% open source that you can download and use on your PC, and I’ve decided to start creating tutorials for Blender as well as for SketchUp.
Now, I know this is a SketchUp channel, and the first question a lot of you are asking is – am I going to stop using SketchUp or stop creating SketchUp tutorials? And the answer is – Absolutely Not!
In fact, I’m really interested in finding ways to integrate Blender and SketchUp into a single workflow, because Blender has a very powerful rendering engine built-in and might be the MOST powerful free rendering engine (maybe short of Unreal Engine).
Now – question number 2 – should I switch to Blender for modeling? Is SketchUp inferior?
No – I don’t like getting into this discussion too much because for some reason people get really heated about this, but there are some things Blender can do that SketchUp can’t, but there are also some things SketchUp does really well that Blender does not as well.
Personally, I don’t see these programs as competitors. Blender is a fantastic program for complex modeling, texturing, animation, rendering, and more. On the other hand, the way that you have to model and manage your geometry is quite different and does not lend itself very well to precise architectural modeling. It requires a lot of knowledge of model topology, UV’s, nodes – very complex things that are great for a certain kinds of modeling, but very time consuming for other things.
What I love about modeling in SketchUp is that it’s very intuitive – I don’t have to worry about maintaining quads, using Booleans or complex methods to cut holes, etc – you can just pick it up and start working. Plus, it has a suite of tools for creating detailed, accurate construction documents in Layout, it’s simplified the interface of working in 3D so that new people can actually understand it, etc.
I think both programs are great for different kinds of modeling, and I think the people that tell you that you have to pick one or the other are being a bit silly.
5 Reasons Why I Created Blender Channel
- Reason 1 – I wanted to grow as a 3D modeler
- Reason 2 – It’s free
- Reason 3 – Rendering with Eevee and Cycles – Free rendering! I’d really like to work on a way to integrate SketchUp and Blender together for this method
- Reason 4 – Ridiculous animation options – can animate anything and everything you can think of
- Reason 5 – Advanced Simulation Tools
About Justin Geis
Hi, I'm Justin Geis, and I'm the founder of The SketchUp Essentials. I started using SketchUp as part of my work as a general contractor in 2008. I quickly realized the power of the software and started using it for personal projects. I started The SketchUp Essentials as a place to share easy to follow SketchUp tutorials and tips to help everyone harness the power of 3D Modeling in their lives. When not working with SketchUp, I enjoy playing soccer and spending time with my wife and our two dogs.